Skip to content

Sampling Example ​

Control log throughput using sampling strategies for high-volume applications.

Probability Sampling ​

zig
const std = @import("std");
const logly = @import("logly");
const Sampler = logly.Sampler;
const Config = logly.Config;

pub fn main() !void {
    var gpa = std.heap.GeneralPurposeAllocator(.{}){};
    defer _ = gpa.deinit();
    const allocator = gpa.allocator();

    // Enable colors on Windows
    _ = logly.Terminal.enableAnsiColors();

    const logger = try logly.Logger.init(allocator);
    defer logger.deinit();

    // Create sampler with 50% probability
    var sampler = Sampler.init(allocator, .{ .probability = 0.5 });
    defer sampler.deinit();

    // Check if log should be sampled before logging
    var i: usize = 0;
    while (i < 100) : (i += 1) {
        if (sampler.shouldSample()) {
            try logger.infof("Log message {d}", .{i}, @src());
        }
    }
}

Rate Limiting ​

zig
// Rate limit to 100 messages per 1000ms (1 second)
var sampler = Sampler.init(allocator, .{ .rate_limit = .{
    .max_records = 100,
    .window_ms = 1000,
}});
defer sampler.deinit();

// After 100 logs/second, remaining logs are dropped until next window
for (0..200) |i| {
    if (sampler.shouldSample()) {
        try logger.infof("Message {d}", .{i}, @src());
    }
}

Callbacks and Statistics ​

You can monitor sampling behavior using callbacks and statistics.

zig
const std = @import("std");
const logly = @import("logly");
const Sampler = logly.Sampler;
const Config = logly.Config;

fn onReject(rate: f64, reason: Sampler.SampleRejectReason) void {
    std.debug.print("Sample rejected (rate: {d:.2}, reason: {s})\n", .{ rate, @tagName(reason) });
}

fn onRateExceeded(count: u32, max: u32) void {
    std.debug.print("Rate limit exceeded: {d}/{d}\n", .{ count, max });
}

pub fn main() !void {
    var gpa = std.heap.GeneralPurposeAllocator(.{}){};
    const allocator = gpa.allocator();

    var sampler = Sampler.init(allocator, .{ .rate_limit = .{
        .max_records = 5,
        .window_ms = 1000,
    }});
    defer sampler.deinit();

    sampler.setRejectCallback(onReject);
    sampler.setRateLimitCallback(onRateExceeded);

    for (0..10) |i| {
        if (sampler.shouldSample()) {
            std.debug.print("Log {d} accepted\n", .{i});
        }
    }

    const stats = sampler.getStats();
    std.debug.print("Stats: Total={d}, Accepted={d}, Rejected={d}\n", .{
        stats.total_records_sampled.load(.monotonic),
        stats.records_accepted.load(.monotonic),
        stats.records_rejected.load(.monotonic),
    });
}

Adaptive Sampling ​

zig
// Automatically adjust sampling based on throughput
var sampler = Sampler.init(allocator, .{ .adaptive = .{
    .target_rate = 1000,            // Target 1000 logs/second
    .min_sample_rate = 0.01,        // Never go below 1%
    .max_sample_rate = 1.0,         // Up to 100%
    .adjustment_interval_ms = 1000, // Adjust every second
}});
defer sampler.deinit();

Every Nth Record ​

zig
// Sample every 10th record
var sampler = Sampler.init(allocator, .{ .every_n = 10 });
defer sampler.deinit();

// Only every 10th log passes through
for (0..100) |i| {
    if (sampler.shouldSample()) {
        try logger.infof("Sampled message {d}", .{i}, @src());
    }
}

Sampler Presets ​

zig
const SamplerPresets = logly.SamplerPresets;

// No sampling - all records pass through
var none_sampler = SamplerPresets.none(allocator);
defer none_sampler.deinit();

// Sample approximately 10% of records
var sample_10 = SamplerPresets.sample10Percent(allocator);
defer sample_10.deinit();

// Limit to 100 records per second
var limit_100 = SamplerPresets.limit100PerSecond(allocator);
defer limit_100.deinit();

// Sample every 10th record
var every_10th = SamplerPresets.every10th(allocator);
defer every_10th.deinit();

// Adaptive sampling targeting 1000 records per second
var adaptive = SamplerPresets.adaptive1000PerSecond(allocator);
defer adaptive.deinit();

Sampler Statistics ​

zig
// Get current sampling statistics
const stats = sampler.getStats();
std.debug.print("Total records: {d}\n", .{stats.total_records});
std.debug.print("Current rate: {d:.2}\n", .{stats.current_rate});
std.debug.print("Window count: {d}\n", .{stats.window_count});

// Reset sampler state
sampler.reset();

When to Use Sampling ​

ScenarioRecommended Sampling
DevelopmentNone (100%)
StagingLight (50-100%)
ProductionModerate (10-50%)
High TrafficAggressive (1-10%)
Critical SystemsErrors at 100%

Best Practices ​

  1. Always keep errors - Never sample error-level logs
  2. Monitor sample rates - Ensure you're not missing important logs
  3. Adjust dynamically - Use adaptive sampling for variable loads
  4. Document sampling - Make sampling configuration visible

New Presets (v0.0.9) ​

zig
const SamplerPresets = logly.SamplerPresets;

// Additional probability presets
var sample_50 = SamplerPresets.sample50Percent(allocator);
var sample_1 = SamplerPresets.sample1Percent(allocator);

// Additional rate limit presets
var limit_10 = SamplerPresets.limit10PerSecond(allocator);
var limit_1000 = SamplerPresets.limit1000PerSecond(allocator);

// Additional every-n presets
var every_5 = SamplerPresets.every5th(allocator);
var every_100 = SamplerPresets.every100th(allocator);

// Adaptive sampling presets
var adaptive_100 = SamplerPresets.adaptive100PerSecond(allocator);
var adaptive_1000 = SamplerPresets.adaptive1000PerSecond(allocator);

Aliases ​

AliasMethod
sampleshouldSample
checkshouldSample
allowshouldSample
statisticsgetStats
stats_getStats
rategetCurrentRate

See Also ​

Released under the MIT License.