Multipart Form Data Guide ​
httpx.zig provides RFC 2046 multipart/form-data support for building and parsing form submissions with file attachments.
What Multipart Is ​
Multipart/form-data is the encoding used when HTML forms contain file inputs, or when an HTTP client needs to send both text fields and binary file data in the same request. Each part has its own headers (Content-Disposition, Content-Type) and is separated by a boundary string.
A multipart body looks like:
--boundary123
Content-Disposition: form-data; name="username"
alice
--boundary123
Content-Disposition: form-data; name="avatar"; filename="photo.png"
Content-Type: image/png
<binary PNG data>
--boundary123--Building Multipart Bodies ​
Use MultipartBuilder to construct the body incrementally:
const std = @import("std");
const httpx = @import("httpx");
pub fn main() !void {
var gpa: std.heap.DebugAllocator(.{}) = .init;
defer _ = gpa.deinit();
const allocator = gpa.allocator();
var builder = httpx.MultipartBuilder.init(allocator, "boundary-abc123");
defer builder.deinit();
// Add text fields
try builder.addField("username", "alice");
try builder.addField("email", "alice@example.com");
// Add a file upload
const png_data = @embedFile("avatar.png");
try builder.addFile("avatar", "photo.png", "image/png", png_data);
// Finalize — caller owns the result
const body = try builder.build();
defer allocator.free(body);
// Get the Content-Type header value with boundary
const content_type = try builder.contentType();
defer allocator.free(content_type);
// content_type = "multipart/form-data; boundary=boundary-abc123"
std.debug.print("body size: {d} bytes\n", .{body.len});
}MultipartBuilder API ​
| Method | Description |
|---|---|
init(allocator, boundary) | Create builder with a boundary string |
addField(name, value) | Append a text form field |
addFile(name, filename, content_type, data) | Append a file upload part |
build() | Finalize and return the complete body (caller owns) |
contentType() | Return the Content-Type header value (caller owns) |
deinit() | Release builder resources |
The boundary must not contain -- and should not exceed 70 characters (RFC 2046).
Parsing Multipart Bodies ​
Extracting the Boundary ​
Use extractMultipartBoundary (also exported as httpx.extractMultipartBoundary) to get the boundary string from a Content-Type header:
const content_type = "multipart/form-data; boundary=----WebKitFormBoundary";
const boundary = httpx.extractMultipartBoundary(content_type) orelse {
return error.MissingBoundary;
};
// boundary = "----WebKitFormBoundary"Returns null if no boundary parameter is present. Handles both quoted (boundary="abc") and unquoted (boundary=abc) forms.
Parsing Parts ​
const boundary = httpx.extractMultipartBoundary(content_type).?;
var result = try httpx.parseMultipart(allocator, body, boundary);
defer result.deinit();
for (result.parts) |part| {
if (part.filename) |filename| {
std.debug.print("file: {s} ({d} bytes, type={s})\n", .{
filename, part.data.len, part.content_type,
});
} else {
std.debug.print("field: {s} = {s}\n", .{ part.name, part.data });
}
}Part fields ​
| Field | Type | Description |
|---|---|---|
name | []const u8 | Form field name from Content-Disposition |
filename | ?[]const u8 | Original filename for file uploads, or null |
content_type | []const u8 | Part content type (defaults to "text/plain") |
data | []const u8 | Raw bytes of the part body |
headers | []const [2][]const u8 | All raw header pairs for this part |
ParsedParts has a deinit() method that frees all allocated memory. The data slice points into the internal raw buffer, so it is valid until deinit() is called.
Integration with HTTP Requests ​
When sending a multipart request with the httpx client:
var builder = httpx.MultipartBuilder.init(allocator, "myBoundary");
defer builder.deinit();
try builder.addField("name", "alice");
const body = try builder.build();
defer allocator.free(body);
const ct = try builder.contentType();
defer allocator.free(ct);
var opts = httpx.RequestOptions.defaults();
opts.body = body;
try opts.withHeaders(&.{.{ "Content-Type", ct }});
var resp = try client.post("https://example.com/upload", opts);
defer resp.deinit();Fluent Client-Side API ​
Instead of manually building and cleaning up the body, you can pass fields and files directly using RequestOptions for automatic formatting and optional MIME type resolution:
const fields = [_]httpx.MultipartField{
.{ .name = "name", .value = "alice" },
};
const files = [_]httpx.MultipartFile{
.{ .name = "avatar", .filename = "photo.png", .data = png_bytes },
};
const opts = httpx.RequestOptions.defaults()
.withMultipartFields(&fields)
.withMultipartFiles(&files);
var resp = try client.post("https://example.com/upload", opts);
defer resp.deinit();If the file's content_type is omitted, it will automatically resolve the extension using built-in mapping defaults out-of-the-box.
Full Server-Side Example ​
const std = @import("std");
const httpx = @import("httpx");
fn uploadHandler(ctx: *httpx.Context) anyerror!httpx.Response {
const ct = ctx.request.headers.get("Content-Type") orelse
return ctx.status(400).text("Missing Content-Type");
const boundary = httpx.extractMultipartBoundary(ct) orelse
return ctx.status(400).text("Missing boundary");
const body = ctx.request.body orelse "";
var result = try httpx.parseMultipart(ctx.allocator, body, boundary);
defer result.deinit();
for (result.parts) |part| {
if (part.filename) |name| {
std.debug.print("uploaded: {s} ({d} bytes)\n", .{ name, part.data.len });
} else {
std.debug.print("field {s}: {s}\n", .{ part.name, part.data });
}
}
return ctx.json(.{ .ok = true, .parts = result.parts.len });
}
pub fn main() !void {
var gpa: std.heap.DebugAllocator(.{}) = .init;
defer _ = gpa.deinit();
const allocator = gpa.allocator();
var server = httpx.Server.init(allocator);
defer server.deinit();
try server.post("/upload", uploadHandler);
try server.listen();
}Large File Uploads & Windows Compatibility ​
Windows users: a known limitation of Winsock (issue #26) can cause multipart uploads to hang after a few parts when the combined request body exceeds ~64 KB. The root cause is that a single
winsock.send()call with a buffer larger than the kernel send buffer (~8–64 KB) triggersWSAEWOULDBLOCK, which previously caused the upload loop to stall.
httpx.zig 0.1.5+ fixes the socket layer to cap each individual send() call at 64 KB automatically, and increases the writability timeout from 5 s to 30 s. No application-level changes are required for most users.
For large file data passed as a single slice, you can also use MultipartBuilder.addFileChunked, which writes data internally in MAX_RECOMMENDED_CHUNK (64 KB) blocks:
const large_bytes: []const u8 = ...; // e.g. @embedFile("big.bin")
var builder = httpx.MultipartBuilder.init(allocator, "myBound");
defer builder.deinit();
try builder.addField("description", "large upload");
// Writes internally in ≤64 KB slices — safe on all platforms.
try builder.addFileChunked("file", "big.bin", "application/octet-stream", large_bytes);
const body = try builder.build();
defer allocator.free(body);Resumable / Chunked Upload Pattern ​
When implementing a server-side chunked upload protocol (e.g. TUS), split the file yourself at the call site and send each slice as a separate POST request. Use httpx.MultipartMaxChunk (64 KB) as the slice size:
const chunk_size = httpx.MultipartMaxChunk; // 65 536 bytes
var offset: usize = 0;
var part: usize = 1;
while (offset < file_bytes.len) {
const end = @min(offset + chunk_size, file_bytes.len);
const slice = file_bytes[offset..end];
const part_str = try std.fmt.allocPrint(allocator, "{d}", .{part});
defer allocator.free(part_str);
const fields = [_]httpx.MultipartField{
.{ .name = "part", .value = part_str },
};
const files = [_]httpx.MultipartFile{
.{ .name = "data", .filename = "chunk.bin", .data = slice },
};
const opts = httpx.RequestOptions.defaults()
.withMultipartFields(&fields)
.withMultipartFiles(&files);
var resp = try client.post(upload_url, opts);
defer resp.deinit();
offset = end;
part += 1;
}This pattern sends each chunk as a separate HTTP request, which:
- Keeps each request body well under the 64 KB socket limit
- Allows for retry of individual failed parts
- Works reliably on Windows, Linux, and macOS
