Bright Colors
Demonstrates bright ANSI 4-bit colors for foreground and background.
Source
zig
const std = @import("std");
const tint = @import("tint");
pub fn main() void {
std.debug.print("=== Bright ANSI Colors ===\n", .{});
std.debug.print("{s}Bright Black (Gray){s}\n", .{ tint.fg(.{ .ansi4 = .bright_black }), tint.reset });
std.debug.print("{s}Bright Red{s}\n", .{ tint.fg(.{ .ansi4 = .bright_red }), tint.reset });
std.debug.print("{s}Bright Green{s}\n", .{ tint.fg(.{ .ansi4 = .bright_green }), tint.reset });
std.debug.print("{s}Bright Yellow{s}\n", .{ tint.fg(.{ .ansi4 = .bright_yellow }), tint.reset });
std.debug.print("{s}Bright Blue{s}\n", .{ tint.fg(.{ .ansi4 = .bright_blue }), tint.reset });
std.debug.print("{s}Bright Magenta{s}\n", .{ tint.fg(.{ .ansi4 = .bright_magenta }), tint.reset });
std.debug.print("{s}Bright Cyan{s}\n", .{ tint.fg(.{ .ansi4 = .bright_cyan }), tint.reset });
std.debug.print("{s}Bright White{s}\n", .{ tint.fg(.{ .ansi4 = .bright_white }), tint.reset });
std.debug.print("\n=== Bright Background Colors ===\n", .{});
std.debug.print("{s}Bright Red bg{s}\n", .{ tint.bg(.{ .ansi4 = .bright_red }), tint.reset });
std.debug.print("{s}Bright Green bg{s}\n", .{ tint.bg(.{ .ansi4 = .bright_green }), tint.reset });
std.debug.print("{s}Bright Blue bg{s}\n", .{ tint.bg(.{ .ansi4 = .bright_blue }), tint.reset });
}Running
bash
zig build run-bright